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Небесная энциклопедия

Космические корабли и станции, автоматические КА и методы их проектирования, бортовые комплексы управления, системы и средства жизнеобеспечения, особенности технологии производства ракетно-космических систем

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Мониторинг СМИ

Мониторинг СМИ и социальных сетей. Сканирование интернета, новостных сайтов, специализированных контентных площадок на базе мессенджеров. Гибкие настройки фильтров и первоначальных источников.

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Поддерживает ввод нескольких поисковых фраз (по одной на строку). При поиске обеспечивает поддержку морфологии русского и английского языка
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Применить Всего найдено 2. Отображено 2.
01-03-2012 дата публикации

THREE-LAYER WEB MANAGEMENT PROTOCOL DEVICE EMULATION

Номер: US20120054828A1
Принадлежит: MICROSOFT CORPORATION

A three-layer management protocol device emulator and method that emulates numerous Web management protocol devices using a single virtual machine. A client on a network believes that there are a large number of Web management protocol devices on the network. Embodiments of the emulator and method use a three-layer multiple-endpoint model. A proxy layer is used to emulate multiple devices by building an endpoint pool containing a large number of endpoint pairs corresponding to the emulated devices. The presentation layer is used to specifically translate and parse the Web management protocol, and the logic layer represents the logic for a specific Web management protocol device being emulated. Embodiments of the emulator and method receive a request from a client on the network, use the proxy layer, presentation layer and logic layer to process the request and obtain a response, and then send the response back to the requesting client. 1. A method implemented on a server computing device having a processor for emulating a plurality of devices on a computer network comprising:using the server computing device having the processor to perform the following:defining a three-layer multiple-endpoint model on a single logic unit of a server computing device in communication with the computer network to emulate each of the plurality of devices on the single logic unit;processing a request from a client computing device in communication with the computer network to a target device that is one of the plurality of devices and is being emulated by the three-layer multiple-endpoint model using a proxy layer, a presentation layer, and a logic layer of the three-layer multiple-endpoint model to generate a response to the request; andsending the response over the computer network using the proxy layer to the client computing device such that it appears to the client computing device that the response is coming from the emulated target device and not the server computing device.2. ...

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07-03-2013 дата публикации

GRANULAR CLIENT INVENTORY MANAGEMENT WITH CONFLICT RESOLUTION

Номер: US20130060924A1
Принадлежит: MICROSOFT CORPORATION

Granular inventory management with conflict resolution at a target is provided. A client receives inventory management requests, as default settings and/or from a server. Each request includes action instance(s), which have an action key, action type, action detail(s), a precedence, and a sequence number. The client identifies a conflict if two instances have the same action type but incompatible detail(s). The client resolves the conflict, based on precedence and sometimes also on sequence numbers. The client performs the resulting action instance(s), and results are sent back for inclusion in an inventory report. Action details may specify a schedule for recurring actions. A precedence may be specified by an administrator or be built-in. Default and other requests may be defined by viewing inventory classes in a graphical user interface, entering an action based on inventory class(es), and entering target device group selection(s). Inventory classes may be captured from a live system. 1. A computer-readable non-transitory storage medium configured with data and with instructions that when executed by at least one processor causes the processor(s) to perform a process for inventory management , the process comprising the steps of:electronically receiving multiple inventory management requests in a device memory, the received requests including at least one action instance and at least one action key, each action instance having at least an action type, action detail(s), a precedence, and a sequence number;computationally identifying a conflict in that received request(s) contain respective action instances having the same action type but having different and mutually inconsistent action detail(s); andcomputationally resolving the conflict in favor of one action instance, based at least on an action instance precedence.2. The configured medium of claim 1 , wherein resolving the conflict is based on at least one of the following: an action instance precedence and ...

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